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 Y O U R   C H E A T S

Game Title:

Splinter Cell Chaos Theory

Provided by TradeLair : Details [here]
 
Category:    Other
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New cheats for Splinter Cell Chaos Theory
We have a new version of cheats for Splinter Cell Chaos Theory. Please click here --> Splinter Cell Chaos Theory Cheats

Unlock all Single Player and Co-op levels
[Submitted by: Cheat Code Master ]
Enter "COOPA22COOL" as a profile name.

Knife To The Back To Carry
Tap the RIGHT TRIGGER to engage a knife attack on an enemy from the back, then
keep tapping the trigger to bring the corpse into a fireman's carry.


Cameras In The Dark
Cameras that do not use thermographic vision can be be fooled by shooting out
all the ambient and direct light sources to darken the area. As long as the
light meter is completely dark, these normal cameras cannot see your spy.

Whacking North Korean UAVs
North Korean UAVs are tough to take down, but they can be avoided. However, if
you went with a kit with a sniper attachment, you can take them out with one
well placed shot (anywhere on the body).

Stick Camera Reuse
Sticky cameras may be reused in almost any mode as long as they are not
destroyed by gunfire or did not use their gas attack.

Tank Movement
The tanks you face in Solo Mode are rather tough but they move in preset
patterns. Down the gunner sitting in the turret, then watch the tank's gun. When
it aims away, that's your cue to move by or above it. The only way to destroy a
tank is to throw a frag grenade into the gunner's hatch. Quicksave to make sure
you don't squander your grenades.

Unlock Elite Mode
Unlock Elite mode in co-operative play by clearing co-op story mode. Elite mode
basically starts both spies off with no ammo for the SC-20K or the SC pistol,
except for the ammunition you may find in the levels. Time to work that knife.

Choke Hold To Carry
Hold the LEFT TRIGGER while grabbing an enemy to choke hold him, then
immediately put his body on your spy's shoulder for a fireman's carry.

Stopping The Missile Launch
In the final section of the DPRK missile base, Fisher has 3 minutes to stop the
missile. From where the missile launches, head right and down into the door to
the command center. The abort codes are on the PC to the right of that door. The
codes must then be entered in one of the missile command center's PCs, which are
the 2 rooms near the large elevator (lift) leading to the base commander's
office on the level above. Assuming you took out all the enemies in that area,
the 3 minutes are more than enough time to abort the missile.


Free Online multiplayer Fantasy RPG:

Lords of Legend RPG

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