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Command & Conquer: Red Alert 3 Cheat Codes |
Command & Conquer: Red Alert 3 CheatsAchievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
The Shrike and the Thorn (10 points): Complete Soviet mission 1 on any difficulty level.
Circus of Treachery (10 points): Complete Soviet mission 2 on any difficulty level.
Taking Back Ice-Harbor (10 points): Complete Soviet mission 3 on any difficulty level.
March of the Red Army (10 points): Complete Soviet mission 4 on any difficulty level.
The Science of War (10 points): Complete Soviet mission 5 on any difficulty level.
No Traitors Tomorrow (20 points): Complete Soviet mission 6 on any difficulty level.
To Tame a Living God (20 points): Complete Soviet mission 7 on any difficulty level.
The Stone-Faced Witnesses (20 points): Complete Soviet mission 8 on any difficulty level.
Blight on the Big Apple (20 points): Complete Soviet mission 9 on any difficulty level.
Ride of the Red Menace (10 points): Complete Allies mission 1 on any difficulty level.
The Shark and the Lure (10 points): Complete Allies mission 2 on any difficulty level.
The Famous Liberation (10 points): Complete Allies mission 3 on any difficulty level.
Enemy of Our Enemy (10 points): Complete Allies mission 4 on any difficulty level.
The Unfathomable Fortress (10 points): Complete Allies mission 5 on any difficulty level.
A Monument to Madness (20 points): Complete Allies mission 6 on any difficulty level.
Forever Sets the Sun (20 points): Complete Allies mission 7 on any difficulty level.
The Great Bear Trap (20 points): Complete Allies mission 8 on any difficulty level.
The Moon Shall Never Have Them (20 points): Complete Allies mission 9 on any difficulty level.
The Death of Father Frost (10 points): Complete Empire of the Rising Sun mission 1 on any difficulty level.
To Conquer Shattered Spirits (10 points): Complete Empire of the Rising Sun mission 2 on any difficulty level.
Behold the Shogun's Executioner (10 points): Complete Empire of the Rising Sun mission 3 on any difficulty level.
Graveyard of a Foolish Fleet (10 points): Complete Empire of the Rising Sun mission 4 on any difficulty level.
Assault on the Black Tortoise (10 points): Complete Empire of the Rising Sun mission 5 on any difficulty level.
Rage of the Black Tortoise (20 points): Complete Empire of the Rising Sun mission 6 on any difficulty level.
Barbarians at the Bay (20 points): Complete Empire of the Rising Sun mission 7 on any difficulty level.
Crumble, Kremlin, Crumble (20 points): Complete Empire of the Rising Sun mission 8 on any difficulty level.
The Last Red Blossom Trembled (20 points): Complete Empire of the Rising Sun mission 9 on any difficulty level.
Conscript (10 points): Complete all lessons in the tutorial.
Tempus Fugit (30 points): Complete all campaigns on medium or hard difficulty level.
Master and Commander (50 points): Complete all campaigns on hard difficulty level (also unlocks achievement for medium difficulty).
The Cleaner (30 points): Complete all bonus objectives in the Soviet campaign.
The Closer (30 points): Complete all bonus objectives in the Allies campaign.
The Conqueror (30 points): Complete all bonus objectives in the Empire of the Rising Sun campaign.
Tag Team (20 points): Complete 9 different online co-op campaign missions.
Dynamic Duo (30 points): Complete 18 different online co-op campaign missions.
Twin Tigers (40 points): Complete 27 different online co-op campaign missions.
Checkmate (40 points): Defeat a brutal-difficulty skirmish opponent on a 2-player map.
Hell March (30 points): Win battles on all original maps vs. skirmish opponents (medium-or-greater difficulty).
Sole Survivor (30 points): Win on 2-player maps vs. all 9 skirmish opponents (medium-or-greater difficulty).
Against All Odds (40 points): Win on a 4-player map vs. a team of 3 skirmish opponents (medium-or-greater difficulty).
Bloodsucker (20 points): Leech 7 different enemy weapons using Hammer Tanks in a ranked online match or skirmish.
Short Work (20 points): Win a battle in less than 5 minutes vs. a skirmish opponent (medium-or-greater difficulty).
Day of Judgment (20 points): Destroy 30 enemy units with an ultimate weapon attack in a ranked online match or skirmish.
Girl's Best Friend (20 points): Kill 25 enemy targets in 1 minute with a Commando in a ranked online match or skirmish.
Meat Grinder (20 points): Crush 20 enemy units in a ranked online match or skirmish (medium-or-greater difficulty).
Sword Saint (20 points): Cut down 15 enemy units with sword attacks in a ranked online match or skirmish.
High Speed, Low Drag (20 points): Arm 10 Multigunner IFVs with different weapons in a ranked online match or skirmish.
The Knowledge (20 points): Capture 6 structures in a ranked online match or skirmish (medium-or-greater difficulty).
The Spy Who Bribed Me (20 points): Convert 5 enemy units with a single Spy bribe in a ranked online match or skirmish.
Reign of Terror (20 points): Dismantle 4 enemy vehicles using the same Terror Drone in a ranked online match or skirmish.
Red Alert 3 Official Trailer
Red Alert 3 Official Trailer Video
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Gina Carano - Soviet Commando Video
Gina Carano - Soviet Commando Video
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Hammer tank and a mini plane
You can only do this in skrmish.You have to capture allies and soviet base.Then build a Hammer tank and an aircraft carrier.Use Hammer tank leach aircraft carrier.Wait until it get destroy......and you will get a mini plane above your Hammer tank.
Red Alert 3 Remix
Red Alert 3 Remix (HQ)
See the video: Cheat Video
Hint: how to easily destroy the enemy's super weapon of MCV.
If you were allied. make cryocopter as many as you can 20-30 can do... make sure that you have the secret protocool "surgical strike" the freeze the super weapon let your enemy put down your copter after 5 seconds use your surgical strike to the frozen structure and boom.... that's all.... (tips: your cryocopter must not stick to each other so that they will not put down together cause there are tanks like bull frog that has a cleave..)
Tanya Likes Adult Games
Tanya Likes Adult Games - Video
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(to)Easy way of winning?
If you can't win your Skirmish games, bring at least one "easy" opponent in from one of the other parties. When beginning your war, immediatly start sending 2 engineers towards the 'easy' base. Take over this base (there won't be any enemy units, yet). Then you cane build two armies at the same time. This means you can build TWO Ultimate weapons, to destroy your enemy's base without being afraid of him making a come back)
Hint: Instant Time Bomb
Hint: While playing allies if you have Surgical Strike and Time Bomb III ready you can use this method to use the Time Bomb to take out and enemy army before they can react to it!
1: Place the Time Bomb in the middle of the army/where it will do most damage.
2: Immediately launch your Surgical Strike on the same spot, killing the Time Bomb thus causing it to explode after only 2 seconds!
This means that the enemy has no time to react and pull their units away as would normally happen with the awful 20 second timer on your nuke of a bomb.
This means that for the cost of an extra cooldown timer you can use a weapon with the conveniance and speed of a Surgical Strike and the pure destructive power of a Time Bomb ^^
Natsha Offers Some Tips Video
Fight like a girl!
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HOT Red Alert 3 Chics Video
HOT Red Alert 3 Chics Video
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Hint: Ultimate Base Strike
Hint:
To make what I call an "Ultimate Base Strike" you need to be playing Allies and be a fair bit into the game.
You will need:
1: Surgical Strike (secret protocol)
2: Time Bomb III (secret protocol)
3: Surveilance Sweep (secret protocol)
4: Proton Collider (Ultimate Weapon)
5: Chronosphere (Super Weapon)
6: A small group of Mirage Tanks and Multigunner MCVs bunched tightly together in your base.
Here's what you do:
1: Surveilance Sweep the enemy's base.
2: Launch your Proton Collider on the area that will deal the most damage.
3: Wait for it to finish then quickly launch your Time Bomb and Surgical Strike to finish off any buildings you can.
4: Use you Chronosphere on your Mirage Tanks and Multigunners but dont set the teleport location yet.
5: Scroll to your Time Bomb location and wait for it to explode.
6: As soon as it explodes click the area still revealed by the Time Bomb to teleport your vehicles to the area to destroy the damaged buildings.
Note: Your Mirage Tanks and Multigunners will probably be killed as soon as the enemy can rally their surviving troops so use them to quickly kill as many damaged building as you can!
This "Ultimate Strike" will cripple the opponent and increase your chance of victory greatly as he tries to recover, or if you are lucky this strike could win you the game outright! D
The effectivity of this varies depending on the opponent you are playing so don't be over-confident ^^
More Command & Conquer: Red Alert 3 Links for cheat codes: |
» Command & Conquer: Red Alert 3 Cheats
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FAQ for Command & Conquer: Red Alert 3
| Q: How do you pick up troops from the century bombers? | |
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| Q: Can you remove terror drones from the shogun executioner? | |
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| Q: How do you take out the russian general?as soon as the premier gives the order my base gets bombed flat from all sides | |
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| Q: Im stuck on soviet 3rd mission because I keep dieing because I run out of money a bit,any advice? | |
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| Q: How can I get through the mission in rage of the black pearl when my co-commander's cannons doesn't attack some enemies that are attacking? | |
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| Q: I need help on 9 level empire rising sun? | |
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| Q: Is there a way (any way) to disable the co commander option in Red Alert 3? | |
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| Q: How do I keep the allies from destroying the science weapon lab on mykonos? | |
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| Q: In circus of trachery (the soviet 2nd mission) the objective 2 is not full the objective says to only destroy the generator and dojo? | |
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| Q: Can you by thr sovite time machine? | |
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| Q: What is best to build first in a multi-player match,depending on what faction your using? | |
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| Q: How do I beat pearl harbor as rising sun? | |
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Q: I need help to kill empoer but the rising sun are attacking me hard part where
you build your base.? | |
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| Q: This is a 1v1 map, there a 4 bridges and one land part connecting the two. How do I blow up those bridges I saw a perosn do it online? | |
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| Q: Are you able to build more than one structure from the support tab at the same time, and if so how? | |
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| Q: What unit do you send to destroy the Statue of Liberty in the soviet last mission..? | |
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| Q: I cant kill the emperor cause some tengu shoots my conispt at begining or when I get into the graden how do avoid it? | |
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| Q: How do you build tesla tanks? | |
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| Q: Is there an easier way to destroy the Mt Rushmore Firebase? | | |
| A 1: |
Use cryocopters to freeze Ackerman's limo
position a garrison of javelin soldiers between Ackerman and the northern border of the map to stop the apollo fighters from attacking your cryocopters
use the century bombers to dispatch engineers to the power stations
use the century bombers to drop javelin soldiers on the cliffs beside your base and walk them up beside and and behind the enemy base to take out the power and tanks, with engineers to heal them
destroying the rest of the base is easy after that
i finished the mission pretty easily this way and I didn't even build a war factory |
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| A 2: |
OKay, get access to the century bomber. Use vindicators to destroy as many of the lightly defended multigunner turrets on the left of the map first. It takes about two vindicator hits with the upgraded bombload from the advanced air force secret protocol. Once the anti-air presence on the left of the map is almost destroyed use the centuries to fly to the rear of the base and hit the turrets and power plants. Make sure to load them up with troops for airdrop, and bring tanya because the building are close together and she can go from one to one before the turrets get a chance to lock on. Take down enough of the generators and the turrets go offline. Now you're free to hit them with everything you've got with minimal resistence.
Most important thing, don't forget your base. They will try to take you out the whole while, so build up a lot of units to protect your base. Especially mirage tanks that can cloak until the enemy is in range and unsuspecting then go to town. |
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| A 3: |
Build the last bomer units there great to destory the power ting |
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| A 4: |
Century bombers is more convenient in focusing your money to build instead of splitting your resource to make vindicators..//just make a couple of spy and get cloak by a single enemy soldier standing near your original boot camp...now after the spy is cloaked position him near the power generators (it should be easy coz theres little to no dogs at that area) when you have build enough century bombers(about 8 units should be fun)have them flying around the most north east area of map or just behind enemy camp just far enough from being detected by anti-air...when all is in position order your co-commander to attack the front of the base to draw away the fighter planes...then order your 1st spy to sabotage a power generator ( this will affect all base power and disable all powered anti-air) then let your century bomber attack the structure...bombs away!... you can do all this and use century bombers to drop an engineer to capture bonus structure while making more units |
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| A 5: |
Yes, DEFINITELY. Use a spy, load him on a century bomber, paradrop him in the way of the limo. :D Bribe the president!
It worked perfectly fine for me, and now there is NO TIME LIMIT, and at the back part, the president was SUPPOSED to chronosphere to the helicopter. NOW BECAUSE HE IS YOURS, HE DOES'NT!
Destroy the base slowly now, take your own sweet time! |
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| A 6: |
Ive got a way that I dont thimk anyone will have found to stop ackerman and it will take minimal time and money:
Its as simple as this build a 1 or more turrets near the edge of mountain where the first building he enters is and he should (he has in all my playthroughs) try to avoid them and instead drive off the cliff, he will drive across the battle fieldon to the rushmoore faces!
ps. dont worry nobody targets him |
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| A 7: |
Use a lot of mirage tanks to destroy the rushmore firebase |
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| A 8: |
Heres what you have to do.. first protect your base..
second make several spies (6 would do the tricks), use vindicators (2 would be enough, you would used it for pres. ackerman before he would bound to his chopper, after you managed to destroy the firebase) then make several century bomber ( 4 would be enough, but you could used 8 to finish the mission faster)
heres the plan.. command your spies to infiltrate the ackerman generator.. den command the other commander to attack ackerman's base to create diversion.. then command your century bomber to hit the firebase, but make sure you command one or your spies to infiltrate one of ackerman's generator ( to shut down his anti- air to protect a bit your bomber just be aware to used one of your spies, once his power comes back..
hope this would help buddy... enjoy the game..
and oh gemma atkinson is hot (eva mackenee)..hehehe. |
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| A 9: |
My answer is that you build Century bombers and keep bombing until the base is destroyed! BUT WAIT! Get Multigunners to destroy the limo.... but it might not work.....you might need to use cryo-copters to freeze it. So the Multigunner has two uses! 1. Destroy the limo
2. Protect the cryo-copters |
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| A 10: |
Drop engineers with the century bombers to capture the heads power structures.use your century bombers then bomb the launch facility. then use your apollo fighters to take out the presidents helicoptor |
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| Q: How do you destroy the premiers vacum imploder? | |
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