Hint: Saving Beorn-[The Hobbit ] In order to save Beorn on the last level, you must push four different blue barrels located around the area. Follow the courage crystals and do not stop to fight. Use the ring when you encounter enemies, because you are timed.
Hint: Mirkwood Forest: Fighting spiders When fighting the spiders, stay up on one of the rocks. Throw rocks at her minions. If you run out of rocks, just slpp on your ring and sneak (or she will hear you and attack), over to some rocks and get them.
Hint: Save regularly It is very easy to die quickly in this game, whether it is from accidentally falling off a ledge, a severe poisoning, or being caught sneaking around. Save regularly to prevent jumping back a quest or more.
Hint: Defeating Smaug(The Hobbit) Stay behind the debris until all of the fire is gone. Even though he stops, some fire is still there and it will kill even if you take one step out. The ring will not help you at all.
Hint: Walking stick Until you obtain Sting, the walking stick will be used mainly for combat. Once you do obtain Sting, drop the combat aspect and only use it for jumping. When moving forward, quickly press L1 then X to use your walking stick to jump. Be careful -- using it on shorter jumps may result in over-jumping.
Hint: Obtaining equipment(The Hobbit) There are three items you can acquire throughout the game: the walking stick, throwing rocks, and Sting. The walking stick can be found in a chest in Bag End at the Shire (first level). The rocks can be found in a grove of apple trees in the Shire. Sting is obtained in the troll cave at the end of that level.
Hint: Carrier upgrades At the end of each level, you will be taken to the vendor. Here, you can buy upgrades for your rock bag and medicine chest. Each affects your carrying capacity. The upgrades are as follows:
Rock Bag First upgrade: +10 rock carrying capacity; total of 20 rocks. Second upgrade: +10 rock carrying capacity; total of 30 rocks. Medicine Chest First upgrade: +5 antidote and health potion carrying capacity; total of 10 each. Second upgrade: +5 antidote and health potion carrying capacity; total of 15 each.