Holiday bonuses *Scooby Doo: Night of 100 Frights* Change the Xbox system date to one of the following entries to see special things at the front yard and the mystic playground. January 1: Fireworks February 14: Hearts on Scooby Snacks March 17: Green fountain water and smoke from chimneys July 4: Red, white, and blue fireworks, fountain water, and smoke from chimneys October 31: Giant bats over courtyard door for decoration December 25: Snow December 31: Fireworks
All power-ups(Scooby Doo: Night of 100 Frights) Pause game play then hold L + R and quickly press B, X, B, X, B, X(3), B(2), X, B(3). All warp gates: Pause game play then hold L + R and quickly press X(2), B, X(2), B, X, B(3).
Defeating the Green Ghost Daphne will open coffins. When the Green Ghost hovers over an open coffin, Super Slam the switch. If Daphne opens a coffin and the ghost is above it, do a Thunder Smash on the button and the ghost will get sucked down. To get the ghost to go in all the way, you must do this 3 times.
Defeating Master Mind He will send out robots and space kooks. Defeat them and when the electric field is down, ram the red switches, Keep repeating this until he falls off his platform. Now, dodge his robots and supersmash them. When the electric field is down again, ram the 2 red switches and repeat 2 more times.
All FMV sequences(Scooby Doo: Night of 100 Frights) Pause game play then hold L + R and quickly press X(3), B(3), X, B, X. View credits: Pause game play then hold L + R and quickly press X, B(2), X, B, X.
Defeating Red Beard's Ghost Red Beard will send out ghosts. Dodge them, then a ghost of Captain Moody will appear. He will throw his sword. Go to one of the ropes, stay until the knife cuts it, and keep repeating this attack. Hint: Dark And Stormy Night Part 2: Help from Shaggy: If you die after getting all the keys and having Shaggy up in the coffins, when you restart the level you can chat to an invisible Shaggy and still have him help you jump and walk around in his arms. You can take him all the way through the level to the doorway.
Hint *Scooby Doo: Night of 100 Frights* Defeating the Black Knight: Ram red switches when Black Knight moves near them. Hint: Defeating the Funland Robot: Ram him, then super slam him.
More Scooby Doo: Night of 100 Frights Links for cheat codes:
Once you unlock the ground pound, go to "shock on the dock" part 2. Then you have to get past the hooks and the 1 caveman, you then go by button on the ground to the side of the door. You will see some wood on the ground. Ground pound on the wood, you will fall into a hole. Then you will be in a new place. There will be a ghost of capt. Moody and a sea creature. Ground pound on capt. Moody's head this will make him die and fall through the ground. Then defeat the sea creature. There will be 3 buttons under the sea creature. Ground pound on the buttons. Go up the hill and a door will be there. Go through the door and you will see a monster named gargole. You wll see 4 keys get them and a pathway will open. shaggy will be trapped you will have to go to the cell behind him. this will give you a different way into the cell. Shaggy will be able to throw you through the air and you will get a key. The key will open a cell go inn, a door will be in the cell. go through the door, this will lead you to a place that will have 2 monsters. One called the ghost and the headless specktor. Go to the other end of the room there will be another room that will have lots of ghost. In this room there are 2 PLUNGERS at the far end of the room. GOOD LUcK!