Unlock Elite Mode (Splinter Cell Chaos Theory) Unlock Elite mode in co-operative play by clearing co-op story mode. Elite mode basically starts both spies off with no ammo for the SC-20K or the SC pistol, except for the ammunition you may find in the levels. Time to work that knife.
Whacking North Korean UAVs North Korean UAVs are tough to take down, but they can be avoided. However, if you went with a kit with a sniper attachment, you can take them out with one well placed shot (anywhere on the body).
Knife To The Back To Carry Tap the RIGHT TRIGGER to engage a knife attack on an enemy from the back, then keep tapping the trigger to bring the corpse into a fireman's carry.
Choke Hold To Carry Splinter Cell Chaos Theory Hold the LEFT TRIGGER while grabbing an enemy to choke hold him, then immediately put his body on your spy's shoulder for a fireman's carry.
Stopping The Missile Launch In the final section of the DPRK missile base, Fisher has 3 minutes to stop the missile. From where the missile launches, head right and down into the door to the command center. The abort codes are on the PC to the right of that door. The codes must then be entered in one of the missile command center's PCs, which are the 2 rooms near the large elevator (lift) leading to the base commander's office on the level above. Assuming you took out all the enemies in that area, the 3 minutes are more than enough time to abort the missile.
Unlock all Single Player and Co-op levels [Submitted by: Cheat Code Master ] Enter "COOPA22COOL" as a profile name.
Stick Camera Reuse *Splinter Cell Chaos Theory* Sticky cameras may be reused in almost any mode as long as they are not destroyed by gunfire or did not use their gas attack.
Cameras In The Dark Cameras that do not use thermographic vision can be be fooled by shooting out all the ambient and direct light sources to darken the area. As long as the light meter is completely dark, these normal cameras cannot see your spy.
Tank Movement (Splinter Cell Chaos Theory) The tanks you face in Solo Mode are rather tough but they move in preset patterns. Down the gunner sitting in the turret, then watch the tank's gun. When it aims away, that's your cue to move by or above it. The only way to destroy a tank is to throw a frag grenade into the gunner's hatch. Quicksave to make sure you don't squander your grenades.
More Splinter Cell Chaos Theory Links for cheat codes:
Q: How do i get out of the vent after Toshiro Otomo talks to the soldiers on the big screen. I try to exit the vent and i'm always stuck. Is this a glitch? Am i supposed to do something before entering the vent? Help
Q: I had this game for a while now and I'm stuck catching him and defusing them without getting seen, it is a good game but I slam my controller ALOT can you help me out, can I skip the bathouse.?